Digital Hollywood: Personalized Mobile Experience – Social Networking: Breakthroughs in Messaging, Music, , Games, Video Capabilities & Advertising

 Derrick Oien, President, Intercasting
Dan Monahan, Manager, UMPC Infotainment Programs, Intel
Dr. Larry Marturano, PhD., Director, Social Media Research Lab, Motorola
Bill Godwin, VP of Business Development & Strategy, Zannel, Inc.
John Koller, Sr. Marketing Manager, PSP, Sony Computer Entertainment
Norman Liang, Business Development, Web 2.0, Forum Nokia
Peg Jackson, Managing Director, NeoCarta Ventures, Moderator




  • Mobile personalization

    • 2007 this jumped due to the iPhone

    • How we connect content with friends and family



  • 2 billion interactive devices currently in the pocket

  • 1.4 MM iPhones to date

  • Mobile social network about 50MM wide

  • Carrier turnover rates are about 30% in the US

  • Mobile marketing 2B market

  • Mobile CTR's between 3 and 6%

  • RSS as a way to personalize content on the mobile phone


  • There is already personal  info in the phone about you

    • location based services



  • Nokia has 10,000 developers working on mobile browser

  • The US marketplace wants their mobile experience to mirror their desktop experience

  • Mobile device as a locker for information you need with you

  • The iPhone helped to underscore what the US consumer wants


  • The iPhone is the first device marketed for its UI

    • it is really about usability, not the actual device



  • One of the pain points of the US mobile market is the fact that you cannot walk into any best buy and get any phone

  • Carriers are trying to innovate, but they look at the ecosystem and get concerned to not step on toes

  • Its just not the phone anymore. It's the Internet stupid!



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